Wesnoth logo
Wesnoth Units database

Scout

(image)

All marauder children are evaluated by the clan lords at the age of only eight winters. All of the ones who seem extremely lithe and agile are selected to become Scouts, the first to enter every battle and the last to leave. Marauder chieftains usually use them almost as one would a mounted warrior.

Information

Advances from:
Advances to: Raider
Cost: 15
HP: 29
Movement: 7
XP: 40
Level: 1
Alignment: chaotic
IDMarauder Scout
Abilities:

Attacks (damage - count)

(image)axe
melee
6 - 3
blade

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave120%
(icon) Coastal Reef230%
(icon) Deep Water10020%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen250%
(icon) Hills160%
(icon) Mountains260%
(icon) Mushroom Grove330%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp330%
(icon) Unwalkable1000%
(icon) Village160%